WombusLED
Firmware for controlling WS2812b matrices with ESP-IDF. This embedded application is designed around the hardware described in this repository, though the goal is to broaden to other hardware targets. The primary target is the ESP32-S3 Wroom1 N4R2 module. KiCad schematic and PCB layout files can be found in the pcb directory.
Scripts are in scripts directory, named appropriately.
Development plan:
- Create repository.
- Build setup, get working hello-world program.
- Develop 7-segment display driver for the soburg-v2 board, which uses 32-bit shift registers. Ensures functional hardware interaction and interface design.
- Develop WS2812b driver, would be nice to have some kind of testing for this.
- Develop WS2812b interface. I like the FastLed library for Arduino so might have a lot of similar functionality.
- Implement proper app structure, with error checking and performance profiling
- Add a couple LED effects- the random blink and rainbow sweep are easy ones.
- Create a mock LED panel that executes natively to test LED effects outside of hardware. (SDL2 or something) Should use the same interface but a different driver (that's probably integrated into the program) Needs to be updated to support the same control interfaces implemented on hardware.
- Add support for the aforementioned hardware control interfaces. (Dedicated control board may vary, main one not even designed yet) Buttons for switching effects, potentiometers, rotary encoders, 7 segement displays, OLED panel, etc.
- Checkpoint at a Conway's Game of Life effect that can be modified by controls (speed, brightness, reset)
- Design this far out is murky, anything past this point is a future ambition
- MicroSD card for bitmap effects. Implies custom images and animations, config for which can be in a yaml or something
- Microphone for sound-based effects like a spectrum analyzer
This is basic but hopefully can be good platform for future WS2812b projects.
Scripts:
After cloning: $ ./scripts/repo-setup # installs esp-idf, sets up target configurations
To build: $ ./scripts/build.sh
To flash: $ ./scripts/flash.sh # note: flash.sh automatically builds
To monitor: $ ./scripts/monitor.sh\
TODOs for developers
- Move all hardware specifications to config/Kconfig.projbuild file. (things like NUM_LEDS, pins.h, ssd_digits, etc.)
- Create an effect base class for effects to inherit from
- Attach interrupts for hardware inputs
- Human I/O (like from buttons, knobs) needs to be in its own io task. Other tasks will be injected with a general I/O interface
- Investigate putting the wsled task on a separate core from io and such
- Wsled interface needs a platform for matrix creation
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