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b00e7a053c
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54996469d1
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| 54996469d1 | |||
| 2436946a3c |
@@ -57,8 +57,11 @@ add_library(sonobulus_core STATIC
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src/synth/Synth.cpp
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src/synth/Voice.cpp
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src/synth/Filter.cpp
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src/synth/WavetableLoader.cpp
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src/synth/Envelope.cpp
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src/synth/instruments/Instrument.cpp
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src/synth/instruments/PianoString.cpp
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src/synth/instruments/WavetableOscillator.cpp
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)
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if (WIN32)
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24
src/synth/Envelope.cpp
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24
src/synth/Envelope.cpp
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@@ -0,0 +1,24 @@
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#include "Envelope.hpp"
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Envelope::Envelope() {
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}
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Envelope::Envelope(float sampleRate) {
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}
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void Envelope::noteOn() {
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}
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void Envelope::noteOff() {
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}
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float Envelope::process() {
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return 0.0f;
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}
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55
src/synth/Envelope.hpp
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55
src/synth/Envelope.hpp
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@@ -0,0 +1,55 @@
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#pragma once
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#define ENVELOPE_MIN_TIME 0.001f // 1 ms
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#include <cstdint>
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#include <algorithm>
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class Envelope {
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enum class State {
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Idle,
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Attack,
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Decay,
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Sustain,
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Release
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};
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public:
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Envelope(); // we shouldn't need services for this
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Envelope(float sampleRate);
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~Envelope() = default;
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void setSampleRate(float sampleRate) { sampleRate_ = sampleRate; }
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void setAttack(float seconds) { attack_ = std::max(seconds, ENVELOPE_MIN_TIME); }
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void setDecay(float seconds) { decay_ = std::max(seconds, ENVELOPE_MIN_TIME); }
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void setSustain(float level) { sustain_ = level; }
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void setRelease(float seconds) { release_ = std::max(seconds, ENVELOPE_MIN_TIME); }
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// values close to zero cause some popping sounds on noteOns/noteOffs
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State state() { return state_; }
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// note events
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void noteOn(); // transitions from idle state to attack
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void noteOff(); // transitions from sustain to release
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float process();
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bool isActive() { return state_ != State::Idle; }
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private:
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State state_ = State::Idle;
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float sampleRate_ = 44100.0f;
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float attack_ = 0.0f;
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float decay_ = 0.0f;
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float sustain_ = 0.0f;
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float release_ = 0.0f;
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float value_ = 0.0f;
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};
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@@ -0,0 +1,30 @@
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#include "WavetableOscillator.hpp"
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WavetableOscillator::WavetableOscillator(ConfigService* config, LoggerService* logger, float sampleRate) {
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}
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void WavetableOscillator::noteOn(float frequency, float velocity) {
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envelope_.noteOn(); // hmm we can scale this by velocity
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}
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void WavetableOscillator::noteOff() {
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envelope_.noteOff();
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}
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bool WavetableOscillator::isActive() {
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return envelope_.isActive();
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}
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float WavetableOscillator::process(bool& scopeTrigger) {
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// return wavetable_.process() * envelope_.process();
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// more like
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return 0.0f;
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}
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bool WavetableOscillator::loadWavetable(std::string filename) {
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return false;
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}
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@@ -4,8 +4,9 @@
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#include <cmath>
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#include "synth/instruments/Instrument.hpp"
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#include "synth/Envelope.hpp"
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class PianoString : public Instrument {
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class WavetableOscillator : public Instrument {
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public:
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@@ -24,6 +25,8 @@ private:
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bool loadWavetable(std::string filename); // TODO: load from conf file instead
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std::vector<float> wavetable;
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std::vector<float> wavetable_;
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Envelope envelope_;
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};
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@@ -0,0 +1,58 @@
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#include "WavetableLoader.hpp"
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WavetableLoader::WavetableLoader(ConfigService* config, LoggerService* logger) : config_(config), logger_(logger) {
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}
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int32_t WavetableLoader::loadWavetables() {
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// find wavetable files
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std::vector<std::filesystem::path> wavetableFiles;
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for(std::filesystem::directory_entry entry : std::filesystem::directory_iterator(wavetableFilepath_)) {
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if(std::filesystem::is_regular_file(entry.status())) {
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wavetableFiles.push_back(entry.path()); // TODO: check this file to see if it is valid
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}
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}
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wavetableCount_ = wavetableFiles.size();
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wavetables_.resize(wavetableCount_);
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// load from file to vector
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for(size_t i = 0; i < wavetableCount_; i++) {
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// logger->log(loading wavetable file...)
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std::ifstream inputFile(wavetableFiles[i], std::ios::in | std::ios::binary);
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if(!inputFile) // logger->log("error oppening file...")
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inputFile.read(reinterpret_cast<char*>(wavetables_[i].data()), 2048 * sizeof(float));
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}
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// TODO: wavetable header should contain info like number of samples
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return wavetableCount_;
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}
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float WavetableLoader::sample(size_t wavetableIndex, float phase) {
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float sampleValue = 0.0f;
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if(phase >= 0.0f) {
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while(phase >= 2.0f*kPi_) {
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phase -= 2.0f*kPi_;
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}
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} else {
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while(phase <= 0.0f) {
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phase += 2.0f*kPi_;
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}
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}
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float scaledPhase = phase * static_cast<float>(2048) / (2.0f*kPi_);
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// TODO: I'd like the default domain of wavetables to be [0, 1) but it should also be loaded in from the wavetable file metadata
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size_t index = static_cast<size_t>(round(scaledPhase));
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if(index >= 2048) index = 2048 - 1;
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if(wavetableIndex >= wavetableCount_) {
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wavetableIndex = wavetableCount_ - 1;
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}
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return wavetables_[wavetableIndex][index];
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}
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@@ -1,4 +1,40 @@
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#pragma once
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// placeholder to handle loading wavetables from files
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// so that wavetables can be shared to each voice/instrument
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// only need to need to load once for x number of voices
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#include <vector>
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#include <cstdint>
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#include <filesystem>
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#include "config/ConfigService.hpp"
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#include "LoggerService.hpp"
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class WavetableLoader {
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public:
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WavetableLoader(ConfigService* config, LoggerService* logger);
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~WavetableLoader() = default;
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float sample(size_t wavetableIndex, float phase);
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private:
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int32_t loadWavetables();
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size_t wavetableCount_ = 0;
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std::vector<std::vector<float>> wavetables_;
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// TODO: this will be configurable
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const std::filesystem::path wavetableFilepath_ = "./config/wavetables";
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LoggerService* logger_;
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ConfigService* config_;
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static constexpr float kPi_ = 3.14159265358979323846;
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};
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@@ -1,2 +0,0 @@
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haiii :3
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