scope checkpoint

This commit is contained in:
2026-06-13 16:36:33 -05:00
parent fcc24c5e3e
commit dbc1db37e1
4 changed files with 99 additions and 7 deletions

View File

@@ -1,6 +1,10 @@
#pragma once
#include <QObject>
#include <QtQuick/QQuickPaintedItem>
#include <QtGui/QPainter>
#include <vector>
#include <atomic>
@@ -14,14 +18,37 @@ public:
void push(float sample);
void read(std::vector<float>& out);
void setTrigger(size_t trigger) { trigger_ = trigger; }
void setWavelength(size_t wavelength) { wavelength_ = wavelength; }
size_t trigger() { return trigger_; }
size_t wavelength() { return wavelength_; }
void spinlock(bool lock) { spinlock_ = lock; }
size_t size() { return buffer_.size(); }
private:
std::vector<float> buffer_;
std::atomic<size_t> writeIndex_{0};
size_t trigger_ = 0;
uint32_t wavelgnth = 400;
size_t wavelength_ = 400;
bool spinLock_ = false;
bool spinlock_ = false;
};
class Scope : public QQuickPaintedItem {
Q_OBJECT
QML_ELEMENT
public:
explicit Scope(QQuickItem* parent = nullptr);
void paint(QPainter* painter) override;
void setBuffer(ScopeBuffer* scopeBuffer) { scopeBuffer_ = scopeBuffer; }
std::vector<float> buffer_;
ScopeBuffer* scopeBuffer_;
};