Compare commits
6 Commits
feature/vk
...
feature/pr
| Author | SHA1 | Date | |
|---|---|---|---|
| fabce2805d | |||
| 4e9d69ba49 | |||
| 8b798fcaa7 | |||
| 65d21cd3c4 | |||
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|
bcd19f1e60 | ||
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a63c271f92 |
@@ -34,6 +34,8 @@ add_library(maiden_core STATIC
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src/Window.cpp
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src/Engine.cpp
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src/Device.cpp
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src/Pipeline.cpp
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src/Swapchain.cpp
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# include extra source files here
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)
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@@ -3,7 +3,11 @@
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#include <iostream>
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Device::Device(vk::raii::Instance* instance): instance_(instance) {
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Device::Device(vk::raii::Instance* instance, Window* window): instance_(instance), window_(window) {
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selectPhysicalDevice();
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createSurface();
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createLogicalDevice();
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}
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@@ -55,7 +59,7 @@ uint32_t Device::evaluatePhysicalDevice(vk::raii::PhysicalDevice& device) {
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if(deviceProperties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu) {
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score += 2;
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} else {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " is not a discrete device!" << std::endl;
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " is not a discrete device!" << std::endl;
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}
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// prefer devices that support vulkan 1.3
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@@ -107,6 +111,11 @@ uint32_t Device::evaluatePhysicalDevice(vk::raii::PhysicalDevice& device) {
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bool Device::createLogicalDevice() {
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if(surface_ == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: cannot create logical device without a valid presentation surface." << std::endl;
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return false;
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}
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if(physicalDevice_ == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: cannot create logical device without a valid physical device." << std::endl;
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return false;
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@@ -114,11 +123,21 @@ bool Device::createLogicalDevice() {
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// specify queue family requirements
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice_.getQueueFamilyProperties();
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auto graphicsQueueFamilyProperty = std::ranges::find_if(queueFamilyProperties, [](auto const &qfp) { return (qfp.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlags>(0); });
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auto graphicsIndex = static_cast<uint32_t>(std::distance(queueFamilyProperties.begin(), graphicsQueueFamilyProperty));
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float queuePriority = 1.0f;
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int32_t queueIndex = -1;
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for(uint32_t qfpIndex = 0; qfpIndex < queueFamilyProperties.size(); qfpIndex++) {
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if((queueFamilyProperties[qfpIndex].queueFlags & vk::QueueFlagBits::eGraphics) && physicalDevice_.getSurfaceSupportKHR(qfpIndex, *surface_)) {
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queueIndex = static_cast<int32_t>(qfpIndex);
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break;
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}
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}
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if(queueIndex <= -1) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: could not locate valid graphics queues." << std::endl;
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return false;
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}
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float queuePriority = 0.5f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo {
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.queueFamilyIndex = graphicsIndex,
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.queueFamilyIndex = static_cast<uint32_t>(queueIndex),
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.queueCount = 1,
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.pQueuePriorities = &queuePriority
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};
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@@ -143,9 +162,10 @@ bool Device::createLogicalDevice() {
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logicalDevice_ = vk::raii::Device(physicalDevice_, deviceCreateInfo);
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// initialize the graphics queue
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graphicsQueue_ = vk::raii::Queue(logicalDevice_, graphicsIndex, 0);
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graphicsQueue_ = vk::raii::Queue(logicalDevice_, queueIndex, 0);
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if(logicalDevice_ != nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Info: Created logcal device" << std::endl;
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return true;
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} else {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: could not create a valid logical device." << std::endl;
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@@ -153,3 +173,27 @@ bool Device::createLogicalDevice() {
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}
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}
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void Device::createSurface() {
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(void)window_->createSurface(instance_, &surface_);
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if(surface_ == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error creating surface!" << std::endl;
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return;
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}
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if(physicalDevice_ == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: cannot create surface without a physical device!" << std::endl;
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return;
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}
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auto surfaceCapabilities = physicalDevice_.getSurfaceCapabilitiesKHR(*surface_);
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std::vector<vk::SurfaceFormatKHR> availableFormats = physicalDevice_.getSurfaceFormatsKHR(*surface_);
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std::vector<vk::PresentModeKHR> availablePresentModes = physicalDevice_.getSurfacePresentModesKHR(*surface_);
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}
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bool Device::getExtent(int32_t* width, int32_t* height) {
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return window_->getExtent(width, height);
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}
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@@ -3,28 +3,45 @@
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#include <vulkan/vulkan_raii.hpp>
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#include "Window.hpp"
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class Device {
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public:
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Device(vk::raii::Instance* instance);
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Device(vk::raii::Instance* instance, Window* window);
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~Device();
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// helper to get the surface extent from the window
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bool getExtent(int32_t* width, int32_t* height);
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vk::raii::SurfaceKHR* getSurface() { return &surface_; }
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vk::raii::PhysicalDevice physicalDevice() { return physicalDevice_; }
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vk::raii::Device* logicalDevice() { return &logicalDevice_; }
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private:
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// gives a device a score to attempt to select the most capable device
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uint32_t evaluatePhysicalDevice(vk::raii::PhysicalDevice& device);
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// creates the surface
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void createSurface();
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// assigns a capable gpu vkdevice to physicalDevice
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bool selectPhysicalDevice();
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// initializes the logical device
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bool createLogicalDevice();
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private:
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// gives a device a score to attempt to select the most capable device
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uint32_t evaluatePhysicalDevice(vk::raii::PhysicalDevice& device);
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// vulkan objects
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vk::raii::Instance* instance_ = nullptr;
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vk::raii::PhysicalDevice physicalDevice_ = nullptr;
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vk::raii::Device logicalDevice_ = nullptr;
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vk::raii::Queue graphicsQueue_ = nullptr;
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vk::raii::SurfaceKHR surface_ = nullptr;
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// ptrs to other engine objects
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Window* window_ = nullptr;
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// required extensions for the physical device
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std::vector<const char*> requiredDeviceExtensions_ = { vk::KHRSwapchainExtensionName };
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@@ -4,6 +4,7 @@
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#include <iostream>
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#include "Device.hpp"
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#include "Swapchain.hpp"
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Engine::Engine(Window* window): window_(window) {
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@@ -22,15 +23,11 @@ void Engine::init() {
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}
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// device selection and setup
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Device device(&instance_);
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(void)device.selectPhysicalDevice();
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(void)device.createLogicalDevice();
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Device device(&instance_, window_);
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// next steps:
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// queue creation
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// vulkan memory allocator
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// create vulkan surface
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// attach surface to window
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// render pipeline
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Swapchain swapchain(&device);
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// Pipeline pipeline(&device, &swapchain);
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}
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@@ -132,7 +129,7 @@ std::vector<const char*> Engine::getRequiredInstanceExtensions() {
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// get extensions that our windowing library requires
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uint32_t sdlExtensionsCount = 0;
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const char* const* sdlExtensions{ SDL_Vulkan_GetInstanceExtensions(&sdlExtensionsCount) };
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const char* const* sdlExtensions{ SDL_Vulkan_GetInstanceExtensions(&sdlExtensionsCount) }; // TODO: get this from window so all sdl3 is encapsulated there
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// what in the world is this kind of pointer btw
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std::vector<const char*> requiredExtensions(sdlExtensions, sdlExtensions + static_cast<size_t>(sdlExtensionsCount));
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6
src/Pipeline.cpp
Normal file
6
src/Pipeline.cpp
Normal file
@@ -0,0 +1,6 @@
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#include "Pipeline.hpp"
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Pipeline::Pipeline(Device* device) : device_(device) {
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}
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19
src/Pipeline.hpp
Normal file
19
src/Pipeline.hpp
Normal file
@@ -0,0 +1,19 @@
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#pragma once
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#include "Device.hpp"
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// the Pipeline lays out the rendering steps for the vulkan engine to follow
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class Pipeline {
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public:
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Pipeline(Device* device);
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~Pipeline() = default;
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private:
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Device* device_ = nullptr;
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// will include shaders eventually
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};
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142
src/Swapchain.cpp
Normal file
142
src/Swapchain.cpp
Normal file
@@ -0,0 +1,142 @@
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#include "Swapchain.hpp"
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#include <iostream>
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Swapchain::Swapchain(Device* device) : device_(device) {
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(void)createSwapchain();
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(void)createImageViews();
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}
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bool Swapchain::createSwapchain() {
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// get capabilities from the device
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vk::raii::PhysicalDevice physicalDevice = device_->physicalDevice();
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vk::raii::Device* logicalDevice = device_->logicalDevice();
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vk::raii::SurfaceKHR* surface = device_->getSurface();
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vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR(*surface);
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extent_ = chooseExtent(surfaceCapabilities);
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uint32_t minImageCount = chooseMinImageCount(surfaceCapabilities);
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std::vector<vk::SurfaceFormatKHR> availableFormats = physicalDevice.getSurfaceFormatsKHR(*surface);
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surfaceFormat_ = chooseSurfaceFormat(availableFormats);
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std::vector<vk::PresentModeKHR> availablePresentModes = physicalDevice.getSurfacePresentModesKHR(*surface);
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vk::PresentModeKHR presentMode = choosePresentMode(availablePresentModes);
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// create the swapchain object
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vk::SwapchainCreateInfoKHR swapchainCreateInfo {
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.surface = *surface,
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.minImageCount = minImageCount,
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.imageFormat = surfaceFormat_.format,
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.imageColorSpace = surfaceFormat_.colorSpace,
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.imageExtent = extent_,
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.imageArrayLayers = 1, // only rendering to a single screen
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.imageUsage = vk::ImageUsageFlagBits::eColorAttachment, // draw directly to swapchain image (as opposed to an offscreen image)
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.imageSharingMode = vk::SharingMode::eExclusive, // owned only by a single queue
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.preTransform = surfaceCapabilities.currentTransform, // dont flip or rotate the image
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.compositeAlpha = vk::CompositeAlphaFlagBitsKHR::eOpaque, // use other settings if you want the window to be partly transparent :o
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.presentMode = presentMode,
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.clipped = true // discard fragments in the window that aren't visible (obscured by another window or minimized)
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};
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// TODO: [after presentation] need to handle swapchain recreation as a result of window changes
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swapchainCreateInfo.oldSwapchain = nullptr;
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vkSwapchain_ = vk::raii::SwapchainKHR(*logicalDevice, swapchainCreateInfo);
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images_ = vkSwapchain_.getImages();
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if(vkSwapchain_ == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: could not create the Vulkan Swapchain!" << std::endl;
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return false;
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} else {
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return true;
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}
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}
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vk::SurfaceFormatKHR Swapchain::chooseSurfaceFormat(std::vector<vk::SurfaceFormatKHR> const& availableFormats) {
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if(availableFormats.empty()) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: no swap formats available!" << std::endl;
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return vk::SurfaceFormatKHR { vk::Format::eUndefined, vk::ColorSpaceKHR::eSrgbNonlinear };
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}
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// check for preferred format vk::Format::eB8G8R8A8Srgb
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const auto formatIt = std::ranges::find_if(availableFormats, [](const auto& format) {
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return format.format == vk::Format::eB8G8R8A8Srgb && format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
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});
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// just return whatever if the correct one doesn't exist
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return formatIt != availableFormats.end() ? *formatIt : availableFormats[0];
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}
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vk::PresentModeKHR Swapchain::choosePresentMode(std::vector<vk::PresentModeKHR> const& availablePresentModes) {
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// vk::PresentModeKHR::eImmediate: present rendered fragments directly to the surface (results in frame tearing)
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// vk::PresentModeKHR::eFifo: first in first out, waits for frame refresh (vsync)
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// vk::PresentModeKHR::eFifoRelaxed: same as fifo but does not wait for vsync if the last frame was late
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// vk::PresentModeKHR::eMailbox: same as fifo but continues rendering new frames while waiting for vsync
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if(availablePresentModes.empty()) {
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// fifo is guaranteed to be available so this is unreachable
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: no swap formats available!" << std::endl;
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return vk::PresentModeKHR::eFifo;
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}
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// prefer mailbox if it exists; mailbox ensures least latency between displayed frames and cpu commands
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assert(std::ranges::any_of(availablePresentModes, [](auto presentMode) { return presentMode == vk::PresentModeKHR::eFifo; }));
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return std::ranges::any_of(availablePresentModes, [](const vk::PresentModeKHR value) {
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return vk::PresentModeKHR::eMailbox == value; }) ? vk::PresentModeKHR::eMailbox : vk::PresentModeKHR::eFifo;
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}
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vk::Extent2D Swapchain::chooseExtent(vk::SurfaceCapabilitiesKHR const& capabilities) {
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if(capabilities.currentExtent.width != UINT32_MAX) {
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return capabilities.currentExtent;
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}
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// otherwise we have to get the swap extent via the window
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int32_t width = 0;
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int32_t height = 0;
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(void)device_->getExtent(&width, &height);
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vk::Extent2D extent = {
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std::clamp<uint32_t>(width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width),
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std::clamp<uint32_t>(height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height)
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};
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return extent;
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}
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uint32_t Swapchain::chooseMinImageCount(vk::SurfaceCapabilitiesKHR const& capabilities) {
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// prefer at least 3 images for the swapchain, otherwise default to the max the driver can support
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uint32_t minImageCount = std::max(3u, capabilities.minImageCount); // TODO: magic numbers ?
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if((0 < capabilities.maxImageCount) && capabilities.maxImageCount < minImageCount) {
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return capabilities.maxImageCount;
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} else {
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return minImageCount;
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}
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}
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bool Swapchain::createImageViews() {
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if(!imageViews_.empty()) {
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return false;
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}
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vk::ImageViewCreateInfo imageViewCreateInfo {
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.viewType = vk::ImageViewType::e2D,
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.format = surfaceFormat_.format,
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.components = { vk::ComponentSwizzle::eIdentity, vk::ComponentSwizzle::eIdentity, vk::ComponentSwizzle::eIdentity, vk::ComponentSwizzle::eIdentity }, // default rgba
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.subresourceRange = { vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1}, // aspect mask, baseMipLevel, levelCount, baseArrayLayer, layerCount
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};
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for(vk::Image &image : images_) {
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imageViewCreateInfo.image = image;
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imageViews_.emplace_back(*(device_->logicalDevice()), imageViewCreateInfo);
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}
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return true;
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}
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35
src/Swapchain.hpp
Normal file
35
src/Swapchain.hpp
Normal file
@@ -0,0 +1,35 @@
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#pragma once
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#include "Device.hpp"
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// the swapchain functions as the layout for framebuffers that get written to by the gpu and read from to present to the screen
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class Swapchain {
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public:
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Swapchain(Device* device);
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~Swapchain() = default;
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std::vector<vk::Image> getImages() { return vkSwapchain_.getImages(); }
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private:
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vk::raii::SwapchainKHR vkSwapchain_ = nullptr;
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std::vector<vk::Image> images_;
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std::vector<vk::raii::ImageView> imageViews_;
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Device* device_ = nullptr;
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vk::SurfaceFormatKHR surfaceFormat_;
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vk::PresentModeKHR presentFormat_;
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vk::Extent2D extent_;
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vk::SurfaceFormatKHR chooseSurfaceFormat(std::vector<vk::SurfaceFormatKHR> const& availableFormats);
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vk::PresentModeKHR choosePresentMode(std::vector<vk::PresentModeKHR> const& availablePresentModes);
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vk::Extent2D chooseExtent(vk::SurfaceCapabilitiesKHR const& capabilities);
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uint32_t chooseMinImageCount(vk::SurfaceCapabilitiesKHR const& capabilities);
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bool createSwapchain();
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bool createImageViews();
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};
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@@ -2,6 +2,7 @@
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#include "Window.hpp"
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#include <SDL3/SDL_events.h>
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#include <iostream>
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Window::Window() {
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@@ -43,3 +44,36 @@ void Window::handleEvent(SDL_Event& event) {
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rendering_ = true;
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}
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}
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bool Window::createSurface(vk::raii::Instance* instance, vk::raii::SurfaceKHR* surface) {
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if(instance == nullptr) {
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std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: cannot create surface with a null Vulkan instance." << std::endl;
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return false;
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}
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#ifdef __WIN32
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vk::Win32SurfaceCreateInfoKHR createInfo {
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.hinstance = GetModuleHandle(nullptr),
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.hwnd = (HWND)SDL_GetPointerProperty(SDL_GetWindowProperties(sdlWindow_), "SDL.window.win32.hwnd", nullptr);
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}
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surface = instance->createWin32SurfaceKHR(createInfo);
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#else // linux (this technically works on windows too but vulkan gives us an explicit method for WIN32)
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// its just sdl3 uses the c vulkan api and the app uses the c++ api
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VkSurfaceKHR cSurface;
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(void)SDL_Vulkan_CreateSurface(sdlWindow_, static_cast<VkInstance>(**instance), nullptr, &cSurface);
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*surface = vk::raii::SurfaceKHR(*instance, cSurface);
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#endif // __WIN32
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||||
|
||||
if(surface != nullptr) {
|
||||
return true;
|
||||
} else {
|
||||
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: unable to create window surface." << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Window::getExtent(int32_t* width, int32_t* height) {
|
||||
SDL_GetWindowSizeInPixels(sdlWindow_, width, height);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "SDL3/SDL.h"
|
||||
#include "SDL3/SDL_vulkan.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_vulkan.h>
|
||||
#include <vulkan/vulkan_raii.hpp>
|
||||
|
||||
// reference: https://wiki.libsdl.org/SDL3/SDL_CreateWindow
|
||||
class Window {
|
||||
@@ -17,6 +18,8 @@ public:
|
||||
|
||||
bool rendering() { return rendering_; }
|
||||
bool open() { return open_; }
|
||||
bool createSurface(vk::raii::Instance* instance, vk::raii::SurfaceKHR* surface);
|
||||
bool getExtent(int32_t* width, int32_t* height);
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user