4 Commits

Author SHA1 Message Date
b95bc3101f add logical device creation
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2026-05-22 21:16:40 -05:00
a94f2da6b2 improve device selection logic
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2026-05-19 20:52:05 -05:00
9bcb8385fe add device clas which enumerates availble gpu devices 2026-05-16 13:37:44 -07:00
a0b3325e1d change default remote to github 2026-05-16 09:57:53 -07:00
5 changed files with 208 additions and 3 deletions

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@@ -33,6 +33,7 @@ add_library(maiden_core STATIC
src/App.cpp
src/Window.cpp
src/Engine.cpp
src/Device.cpp
# include extra source files here
)

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@@ -10,10 +10,13 @@ The maiden project is a GPU accelerated 3D rendering engine built with C++ based
### Clone Repository
```bash
$ git clone https://git.vxbard.net/homeburger/maiden.git
# ssh recommended for contribution
$ git clone git@github.com:Blitblank/maiden.git
# http if you don't like ssh:
$ git clone https://github.com/Blitblank/maiden.git
# If there's any necessary submodules then:
$ git clone --recurse-submodules https://git.vxbard.net/homeburger/maiden.git
$ git clone --recurse-submodules git@github.com:Blitblank/maiden.git
# If you have already cloned the repository and you need its submodules:
$ git submodule update --init --recursive
@@ -80,10 +83,18 @@ This seems like a WSL specific error and causes real issues with relaying graphi
$ sudo add-apt-repository ppa:kisak/kisak-mesa
$ sudo apt-get update && sudo apt upgrade
```
Note: this resulted in the following erre "WARNING: dzn is not a conformant Vulkan implementation, testing use only." Running `$ vkcube` showed that this indeed was just a warning.
(for those curious, dzn is a compaitibility layer between DirectX12 and Vulkan for that WSL conformity)
### Could not locate a Nvidia GPU
```bash
$ sudo add-apt-repository ppa:kisak/turtle
$ sudo apt update
$ sudo apt upgrade
```
verify with `$ vulkaninfo --summary` to ensure your GPU is shown.
## Development Roadmap
### lots of todo here

155
src/Device.cpp Normal file
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@@ -0,0 +1,155 @@
#include "Device.hpp"
#include <iostream>
Device::Device(vk::raii::Instance* instance): instance_(instance) {
}
Device::~Device() {
}
bool Device::selectPhysicalDevice() {
std::vector<vk::raii::PhysicalDevice> physicalDevices = instance_->enumeratePhysicalDevices();
if(physicalDevices.empty()) {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: no physical devices with Vulkan support found." << std::endl;
return false;
}
// validate found devices
uint32_t maxScore = 0;
for(vk::raii::PhysicalDevice& physicalDevice : physicalDevices) {
uint32_t capabilityScore = evaluatePhysicalDevice(physicalDevice);
if(capabilityScore > maxScore) {
maxScore = capabilityScore;
physicalDevice_ = physicalDevice;
}
}
if(maxScore = 0) {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: physical devices found, but none capable for this engine." << std::endl;
return false;
} else {
vk::PhysicalDeviceProperties deviceProperties = physicalDevice_.getProperties();
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Physical device selected: " << deviceProperties.deviceName << std::endl;
return true;
}
}
uint32_t Device::evaluatePhysicalDevice(vk::raii::PhysicalDevice& device) {
vk::PhysicalDeviceProperties deviceProperties = device.getProperties();
vk::PhysicalDeviceFeatures deviceFeatures = device.getFeatures();
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Physical device found: " << deviceProperties.deviceName << std::endl;
uint32_t score = 0;
// TODO: this is very basic and can be improved
// prefer discrete graphics to integrated graphics
if(deviceProperties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu) {
score += 2;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " is not a discrete device!" << std::endl;
}
// prefer devices that support vulkan 1.3
if(deviceProperties.apiVersion >= vk::ApiVersion14) {
score++;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " does not support Vulkan 1.3! (" << std::endl;
}
// prefer devices that support graphics queues
auto queueFamilies = device.getQueueFamilyProperties();
if(std::ranges::any_of( queueFamilies, []( auto const & qfp ) { return !!( qfp.queueFlags & vk::QueueFlagBits::eGraphics ); } )) {
score++;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " does not support graphics queue families!" << std::endl;
}
// prefer devices that support all required extensions
auto availableDeviceExtensions = device.enumerateDeviceExtensionProperties();
bool found = false;
uint32_t missingExtensions = 0;
for(auto& requiredExtension : requiredDeviceExtensions_) {
for(auto& availableExtension: availableDeviceExtensions) {
if(strcmp(availableExtension.extensionName, requiredExtension) == 0) {
found = true;
continue;
}
}
if(found == false) {
missingExtensions++;
}
}
if(missingExtensions == 0) {
score++;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " is missing extensions!" << std::endl;
}
// prefer devices that support all required features
auto features = device.template getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceVulkan13Features, vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT>();
if(features.template get<vk::PhysicalDeviceVulkan13Features>().dynamicRendering && features.template get<vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT>().extendedDynamicState) {
score++;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Warning: physical device " << deviceProperties.deviceName << " is missing features!" << std::endl;
}
return score;
}
bool Device::createLogicalDevice() {
if(physicalDevice_ == nullptr) {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: cannot create logical device without a valid physical device." << std::endl;
return false;
}
// specify queue family requirements
std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice_.getQueueFamilyProperties();
auto graphicsQueueFamilyProperty = std::ranges::find_if(queueFamilyProperties, [](auto const &qfp) { return (qfp.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlags>(0); });
auto graphicsIndex = static_cast<uint32_t>(std::distance(queueFamilyProperties.begin(), graphicsQueueFamilyProperty));
float queuePriority = 1.0f;
vk::DeviceQueueCreateInfo deviceQueueCreateInfo {
.queueFamilyIndex = graphicsIndex,
.queueCount = 1,
.pQueuePriorities = &queuePriority
};
// specify device feature requirements
vk::PhysicalDeviceVulkan13Features deviceFeatures = { .dynamicRendering = true };
vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT deviceStateFeatures = { . extendedDynamicState = true };
vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceVulkan13Features, vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT> featureChain = {
{}, // empty for now
deviceFeatures,
deviceStateFeatures
};
// create logical device
vk::DeviceCreateInfo deviceCreateInfo {
.pNext = &featureChain.get<vk::PhysicalDeviceFeatures2>(),
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &deviceQueueCreateInfo,
.enabledExtensionCount = static_cast<uint32_t>(requiredDeviceExtensions_.size()),
.ppEnabledExtensionNames = requiredDeviceExtensions_.data()
};
logicalDevice_ = vk::raii::Device(physicalDevice_, deviceCreateInfo);
// initialize the graphics queue
graphicsQueue_ = vk::raii::Queue(logicalDevice_, graphicsIndex, 0);
if(logicalDevice_ != nullptr) {
return true;
} else {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error: could not create a valid logical device." << std::endl;
return false;
}
}

32
src/Device.hpp Normal file
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@@ -0,0 +1,32 @@
#pragma once
#include <vulkan/vulkan_raii.hpp>
class Device {
public:
Device(vk::raii::Instance* instance);
~Device();
// assigns a capable gpu vkdevice to physicalDevice
bool selectPhysicalDevice();
// initializes the logical device
bool createLogicalDevice();
private:
// gives a device a score to attempt to select the most capable device
uint32_t evaluatePhysicalDevice(vk::raii::PhysicalDevice& device);
vk::raii::Instance* instance_ = nullptr;
vk::raii::PhysicalDevice physicalDevice_ = nullptr;
vk::raii::Device logicalDevice_ = nullptr;
vk::raii::Queue graphicsQueue_ = nullptr;
// required extensions for the physical device
std::vector<const char*> requiredDeviceExtensions_ = { vk::KHRSwapchainExtensionName };
};

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@@ -3,6 +3,8 @@
#include <iostream>
#include "Device.hpp"
Engine::Engine(Window* window): window_(window) {
// cleans up this constructor
@@ -19,8 +21,12 @@ void Engine::init() {
std::cout << "[" << __FUNCTION__ << ": " << __LINE__ << "] Error creating Vulkan instance." << std::endl;
}
// next steps:
// device selection and setup
Device device(&instance_);
(void)device.selectPhysicalDevice();
(void)device.createLogicalDevice();
// next steps:
// queue creation
// vulkan memory allocator
// create vulkan surface