consolidate some cmake
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@@ -19,7 +19,7 @@ Window::~Window() {
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int Window::init() {
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// TODO: config service for controlling window parameters
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sdlWindow_ = SDL_CreateWindow("Ouros: Vulkan", 1280u, 720u, SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE);
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sdlWindow_ = SDL_CreateWindow("Maiden", 1280u, 720u, SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE);
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if(sdlWindow_ != nullptr) {
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rendering_ = true;
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